2024-2025 Academic Catalog
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CS 3160 - Game Programming Credit Hour(s): 3
Course Description: Games combine technology and art to entertain, inspire, and educate. Game design is a practical application of Computer Science that combines software with 2D/3D models, sound, music, textures, storytelling, and simulation. Many Computer Science topics come together in games: algorithms and data structures, networking, operating systems, multi-threading, graphics, simulation, and artificial intelligence. This course introduces modern designs, technologies, best practices, and resources available to craft computer games.
Prerequisite(s): Undergraduate level CS 1180 Minimum Grade of D or Undergraduate level CS 1160 Minimum Grade of D or Undergraduate level CEG 2170 Minimum Grade of D
Enrollment Restrictions: Must be enrolled in one of the following Colleges: College of Egr & Computer Sci.
Course Level: Undergraduate Schedule Type(s): Lecture Grade Mode: Standard
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